

The new scene just has a camera and a directional light in it. You can have as many scenes as desired in a project. When you package your app for a platform, the resulting app will end up being a collection of one or more scenes, plus any platform-dependent code you add. A scene file is a single file that contains all sorts of metadata about the resources used in the project for the current scene and its properties. There's a lot more to it than that, but those are few of the more important components.įor developers new to Unity, everything that runs in your app will exist within the context of a scene. It has the scene hierarchy with game objects on the left, a 3D view of the blank scene shown in the middle, a project files pane on the bottom, and Inspector and Services on the right. You're now looking at the default Unity interface. Set the Project name to "UnityLab" and select 3D. This lab is intended for developers who are familiar with C#, although deep experience isn't required.

Additional users can be purchased, up to a total of 58 simultaneous users on the Unity system.

Users can be restricted to access any or all of the 6 channels for talk/listen, listen only, or no access.Unity server comes with a built-in, sample program feed, but can be upgraded for a custom program feed.Users can be within the same network as the Unity server, or located around the world communicating over the internet. Unity Client works using either Wi-Fi or direct ethernet connections.Multi-camera live video production (including Tally!).Unity Client is a next generation network-based full-duplex intercom system that is incredibly simple to use, yet is as powerful as traditional systems costing many times more! Unity Client works in conjunction with the Unity Intercom Server, available from The Unity Intercom system can be used for a variety of applications
